//============================================================================= // FIELD DEFINITION //============================================================================= //---=[Field Definition Type]=--- ;General info #Define fdGeneral 0 ;Normal (not selected,grayed,...) info #Define fdNormal 1 ;Selected info #Define fdSelected 2 ;Header info #Define fdHeader 3 //---=[General Row Info Type]=--- ;Indentation Level #Define griIndent 1 ;ItemHeight (16 normal, 32 double line, ...) #Define griItemHeight 2 ;Borderwidth #Define griBorderWidth 3 ;RectWidth #Define griRectWidth 4 ;Row Fontsize #Define griFontSize 5 ;Row FontName #Define griFontName 6 ;Achtergrondkleur +/- button #Define griButtonFillColor 7 ;ButtonFrameColor #Define griButtonFrameColor 8 ;ButtonShapeType ["bstRect","bstCircle"] #Define griButtonShapeType 9 ;Shaduwkleur rowbox #Define griShadowColor 10 //---=[General Field Info Type]=--- ;FieldName AS String #Define gfiFieldName 1 ;Width van het veld #Define gfiWidth 2 ;Aligneren (left,right,center,alsook ellipses...) zie MakovaDrawTextCnts.inc #Define gfiAlignFlags 3 ;Formattering ("-N","DW",...) #Define gfiFormat 4 ;Lengte vh veld beperken #Define gfiLength 5 ;# cijfers achter de komma #Define gfiDecimals 6 //---=[Attribute Info Type]=--- ;FontColor #Define aiFontColor 1 ;FrameColor #Define aiFrameColor 1 ;FontStyle (fsBold,fsItalic,...) #Define aiFontStyle 2 ;Background Color #Define aiBackColor 3 //---=[Header Info Type]=--- ;FontColor #Define hiFontColor 1 ;FrameColor #Define hiFrameColor 2 ;FontStyle (fsBold,fsItalic,...) #Define hiFontStyle 3 ;Background Color #Define hiBackColor 4 ;Schaduw Color #Define hiShadowColor 5 ;Align #Define hiAlign 6 //============================================================================= // VIRTUAL CANVAS DEFINITION //============================================================================= //---=[Virtual Bitmap Type]=--- ;Background bitmap #Define vcBGNormal 0 #Define vcBGSelected 1 ;Flipping screen #Define vcFlipCanvas 2 #Define vcButtonPlus 3 #Define vcButtonMin 4 ;Header bitmap #Define vcHeader 5